Jeez, I couldn't resist even though I told myself I wouldn't re-enter this ridiculous debate. But this takes the cake.
[quote]from what I understand, they have target characters in their "games" that look like real people.[/quote]
Do you honestly mean that we have all spent time out of our lives, that we will never get back, on your argument of whether violent video games de-sensitize players.......and you don't have any first hand information for your quite vociferous point of view???????
Fluteplayer has posted to this thread 56 times. And we now come to the conclusion that a rather cult-like obsession with a book by Mr. Grossman is the entire basis and 'proof' for this merry-go-round of a thread. Jeepers.
[quote]from what I understand, they have target characters in their "games" that look like real people. A sensitive person would be sensitive to the feelings of those real people and not make real look alike people the targets. So as you can see, they do desensitize players. [/quote]
Yes, some characters in video games are designed to look like human beings. If you can prove that they represent actual living 'for real' people, then get your law degree and contact them, you will be rich.
[quote]QUOTE
This argument has ZILCH to do with violence. Are you now against games that are challenging?
Yes. [/quote]
Dear god, we don't want to challenge anybody, do we. By definition video games are designed to be challenging....so you must not play ANY, right?
And your argument to make game manufacturers allow for de-violencing is rendered null and void, they can't make them non-challenging.
[quote]I play nonviolent games that require the use of teams of players. [/quote]
Wait...aren't those challenging??????
[quote]I don't think this person has a psychopathic condition at all. I would like to see you play some RTS games and try to beat their hardest levels. In fact, try beat them without losing any personnel. Then tell me if you're not distressed by them.[/quote]
I routinely play all of the games I buy until I beat the last level. It's somewhat fiscally irresponsible not to. And by golly, some of them I'm pretty good at, and no...I don't feel distressed. I get distressed by REAL WORLD issues, not some silly game.
[quote]They want to desensitize players. This has to stop. They won't allow players to use nonviolent means to play their games. They won't allow players to modify their games to be nonviolent. Thus they want to desensitize players. You have yet to debate this.
[/quote]
No, you have yet to provide ANY evidence of this whatsoever. You're the one not debating here. Most of the members of AD are pretty open minded and will listen to the opposing point of view on a wide range of issues. But this has been something you seem to be unable to comprehend. Simply repeating your same diatribe as a mantra will not convince anyone.
[quote]For those of you who doubt that violent games don't cause people to be desensitized, play the hardest levels of these violent games and then tell me if they don't desensitize you.
[/quote]
OK, I just did...see above.
[quote]All violent games should be taxed because they desensitize players.[/quote]
[quote]Another problem is that people who're supposed to watch youth for parents might introduce them to violent games which is why they should be banned.[/quote]
Um.....It's also best when debating, to stay consistent in your argument...at least within the same post.
[quote]If players don't feel the pain and suffering their targets go through, then they won't feel sorry for them and then the players will then think that killing is fun.
[/quote]
[quote]In BattleTech and Wing Commander, targeted characters don't give off pain. [/quote]
Yet another inconsistency.
Normal people realize pixels are not people, and pixels don't have feelings, pain or suffering.
I better stop now, I'm feeling distressed. Maybe killing some rabbits would help.....