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Therefore, it's nice to have something UNLIKE REAL LIFE to entertain you. What is difficult about this concept?
Why must violence be the form of "entertainment"? What's wrong with nonviolent games like treasure hunts?
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So why aren't the game makers prosecuted under the Smith Act? Did nobody notice yet? If you bothered to read the Smith Act, you would know that it deal with groups that plot to overthrow the government. Not fantasize about it. Nice try though.
My guess is that law enforcement personnel are unaware of this game. GTA3 and Manhunt are games designed to be used as murder simulators - the game makers probably want players to become desensitized and do real acts of violence.
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If you honestly do not see the difference between real people and fictional characters, it's called being delusional. Your train of thought is EXACTLY like that of a person who would kill people because of a game, only yours is in the opposite direction. Thinking video game characters are people, and caring about their feelings is along the same lines as thinking real life people are video game characters, and killing them. Obviously, the consequences differ
I know the difference between real and fictional people. But if you read Grossman's book, he explains everything.
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I think the problem with this discussion is one man's fascination with the thoughts of others. I can honestly say I don't care if every person in the world fantasizes about murder, rape, child molestation, jaywalking, etc. as long as THEY DON"T DO IT
A sensitive person would not fantasize such thoughts. A desensitized person would.
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Because it's MAKES NO SENSE. It's a forum for fans of the game to discuss it, not for people to preach Grossman propaganda. You know what, THIS forum also has no rules against desensitized people posting. I guess it's also part of the conspiracy
The fans of the game to discuss it - people who became desensitized. You're beginning to catch on and you basically just admitted that violent games desensitize people, otherwise the admins & mods of those violent game forums would allow such a rule (assuming they actually cared about players instead of making money). This forum from what I understand doesn't promote violent games unlike those websites.
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Flute Player, I really wanted to keep out of this. But you have absolutely no idea what you are talking about, Quane is saying he felt relaxed after playing a violent video game, not that he found true happiness. Grossman's argument is ignorant of most player's consensus, these games relax us, and we enjoy playing them.
How can they relax you when they accelerate your heartbeat?
And I'll be happy to answer anyone else's questions as soon as people answer my question - why exactly won't game makers permit players to modify violent games into being nonviolent games? We know what the situation is (copyright laws), but I want to know exactly why.